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Everything you need to know about the PSVR2

Everything we know so far about the PSVR 2

Are you looking for a PSVR 2 pre-order? We’re dropping you everything that you need to know Avout the Playstation VR 2, including where you want to pre order and more and more right here on this page.

This year at CES 2022, Sony went up on stage amidst the deluge of information on all of their other, frankly more boring hardware to bring us information about the Playstation VR2, which looks to take the mantle from the original Playstation VR and become its own advanced gaming VR headset for the masses.

However, competition is a little bit stronger since the last time that Sony threw their hats in the ring, meaning that they now face competition from the likes of HP, Meta and more.

The Quest 2 continues to be the market leader, but will a Playstation VR 2 be the headset that manages to break barriers and enter the mainstream? Boasting advanced features such as enhanced tracking, we’ve got all the specs you need to know.

PSVR 2 release date expectations

The PSVR 2 is expected to be released towards the end of 2022 or in early 2023. Sony has been especially tight-lipped about a release window for their new headset. The PSVR2 release date looks to be around the end of 2022 if we’re lucky.

Sony has not announced anything official, however, meaning that this estimation could easily slip. But if you look at Winter, Sony has time for a full marketing cycle throughout 2022, and the opportunity to show off more games at E3 and Gamescom before launching the headset in full.

Additionally, CEO Jim Ryan shut down Sony’s dedicated VR studio in the UK, which doesn’t bode especially well for original content that Sony may be working on for the next generation headset.


With the announcement of the see-through view and customizable play area, Sony also pulled a sneaky on us, with a final sentence at the end of the blog post:

“We’ll share more information soon, including launch date and additional games coming to the platform.”. Of course, the word ‘soon’ has a very loose definition when it comes to companies and big new releases, so it could be next week, or it could be in 3 months. We’ll keep you updated when it happens, though.

PSVR 2 see-through view

*UPDATED 07/26/22*

Sony has just now given us a look at some new features of the PSVR 2, including a see-through mode, and live streaming/broadcasting options.

The PSVR 2 see-through mode looks to function similarly to the Meta Quest 2, offering an IR-esque real-time view of your actual surroundings.

This is particularly useful to avoid crashing into obstacles or to see when a comedian housemate is on their way to trip you up mid-game. According to Sony’s blog post, you can rapidly switch from the game view to the ‘View Surroundings’ mode with a quick tap of the function button on the headset or via the main PS menu.

PSVR 2 Broadcast Mode

We’ve also learned from the blog post that the PSVR 2 will have a dedicated broadcast mode that can be used when you have the PS5 HD camera to show yourself stumbling around like a blind fool. Though maybe not so blind with that see-through mode.

PSVR 2 customizable play area

Sont is also enhancing the functionality of the PSVR 2 with a feature that allows you to more accurately map out the play area. This utilizes the see-through mode in order to map the surroundings.

psvr 2 see through cusotmize play area

This will help you to avoid obstacles like furniture and significant others. You can also use the PSVR 2 sense controllers to further refine and customize this play area.

You’ll also get a notification if you cross this boundary while playing, further reducing the chances of an amusing but admittedly potentially expensive domestic calamity.

PSVR 2 software

We’ve also just learned that the latest PS5 software update has added references to the PSVR 2. It’s simply a new setting that mentions the PSVR 2’s controllers.

This might not sound like a big deal, but the addition of references within a software update can point to the PSVR 2 arriving sooner rather than later.

We’ll keep an eye out on any other PS5 updates, just in case they give us additional hints.

PSVR 2 comfort upgrades

We’re also going to be seeing some increased comfort on the PSVR 2. This is aimed to extend play sessions, as VR headsets have always been heavy enough that long periods of use can be fatiguing.

The big one that we’re looking forward to is the added vent on the headset, this will prevent the lenses from fogging up during intense moments in a manner akin to a pin-lock on a motorcycle visor.

Additionally, there is going to be an adjustment dial to modulate the spacing between the lenses. This is important as everyone has marginally different inter-pupillary distances, and having these be misaligned is hugely annoying.

PSVR 2 cinematic mode

Those of you who enjoy going to the movies will be excited to learn that the PSVR 2 is confirmed to have a ‘cinematic mode’ that will allow for an enhanced movie-viewing experience.

Essentially, you’ll be able to watch movies directly;y the headset. This will give you the effective experience of having a gigantic movie screen due to the relative distance of a VR headset.

However, there is no current information on Sony’s use of 3D audio, which would truly make this a game-changing feature. Despite this, we’re still excited to try this feature out, as it might be the best way of getting the cinema experience at home, without having to spend $$$$ on a full-on home-theatre setup.

PSVR 2 specs

Display OLED
Resolution 2000 x 2040 per eye
Refresh rate 90 Hz, 120 Hz
Lens separation Adjustable
Field of View Approximately 110 degrees
Sensors Motion Sensor: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer
Cameras Four cameras for headset and controller tracking, IR camera for eye tracking per-eye
Feedback Vibration on headset
Communication with PS5 USB Type-C (Wired)
Audio Input: Built-in microphone
Output: Stereo headphone jack

These specifications make up for an extremely competitive Playstation VR headset, meaning that Sony could easily build a high-end headset that looks and feels great to use.

However, some people would suggest that the wired connectivity is a bit of a shame, which it is, considering that standalone headsets like the Meta Quest 2 are so popular. Will this be a hindrance to the PSVR 2 in the long run? We’ll just have to wait and see for more details.

Additionally, with inside-out tracking, you won’t need a camera, unlike the original PSVR which utilized a different technology. This was a much-discussed criticism of the original PlayStation VR and one that we’re happy to see go with the PSVR 2.

Behind some of the specifications, you will be able to have eye-tracking, also known as foveated rendering, which will only render in detail the part of the screen that you’ll be actively looking at.

This feature alone will help the PSVR 2’s rendering by leaps and bounds, hopefully resulting in an excellent performance on the PS5. Additionally, it will have a lens separation adjustment dial which will help you tune into the image for clarity, and customize the headset uniquely to you.

Alongside the PSVR2 is a brand-new controller named a ‘VR2 Sense Controller’ to go alongside it. Rather than the Move controllers of old, Sony is now building a bespoke unit that players will be able to use while using the Playstation VR, and they have also provided a handy spec sheet which we’ve added below and summarised some of the features that we’re most excited about.

PSVR 2 non-VR games

It sounds weird, yes, but according to YouTube Channel, PSVR2 Without Parole, Sony is planning to change up the Vr games game.

The PSVR 2 will purportedly have a strong focus on the AAA game market, meaning that we might be seeing some of our favorite franchises move to the immersive world of VR in a more substantial way than before.

To wit, Sony will apparently be publishing games with VR and non-VR modes, and you’ll be able to choose which version you download after purchase, which is ideal as it preserves the PS5 storage space, and wastes less bandwidth.

PSVR 2 haptic feedback

The keen-eyed amongst you might have noticed that the PSVR 2 will have a vibration in the headset itself, in addition to the current vibration in the controllers.

This makes a great deal of sense, as the recent haptic headset craze has been received very well. We found the haptics on the Razer Kaira Pros to be a literal game-changer due to the increased immersion so it makes sense that Sony would be looking into this.

We were actually pretty surprised when Sony announced the Inzone line of gaming headsets, and none of them featured haptic feedback, even the ~$300 H9.

However, given the long production process of gaming peripherals, it’s pretty likely that the design was already completely confirmed when the haptic praise started rolling in.

But, perhaps it makes more sense to spend the haptic cash on the PSVR 2. Given that VR is supped to be the current zenith of immersion, adding another level of feedback to the upcoming VR headset probably makes more sense than slapping it into a set of headphones.

It makes sense further too when you consider the well-received DualSense controllers. The variable resistance triggers of the DualSense were a big success and proved that Sony were paying attention to haptics.

PSVR 2 games

Of course, it’s all well and good speculating about specs and release dates, but really, it’s all about the games, so, what games will be on the PSVR 2?

Horizon: Call of the Mountain.

We’ve got some fun stuff to look forward to here, starting with the first game that was officially announced for PSVR 2, Horizon: Call of the Mountain.

This is a spin-off from the terrifically popular Horizon series of PlayStation exclusive games, where you play as Aloy, a tribal outcast who slowly figures out the history of her people, and those who came before.

However, you won’t be playing as Aloy here, though you might encounter her as you cut around the continent in immersive virtual reality goodness.

No Man’s Sky

This game already exists, and most of you will have heard of it due to its awful response at lunch for being unfinished. However, it was very well received when it got a VR update for the original PSVR.

This means we consider it a given that it’ll receive an update to support the PSVR 2. And, as it was last time, we can expect the update to be free. It seems like Hello Games is still paying industry operations.

Resident Evil 8 VR

This could be a very good one. It would take an already-scary game and dial it up to 11 with the added immersion that you get from VR.

It was well-received when it first hit the shelves back in 2021 and allowed players to once again take the role of Ethan, directly following on from Resident Evil 7.

This time, we’ll be getting full motion controls, in addition to the VR point of view, so we’re expecting good things.

The Walking Dead: Saints & Sinners Chapter 2

The walking dead games have always been a hit, both in sales numbers and in terms of critical reception. And the original Saints & Sinners was also very well received.

So it came as no surprise when the sequel was announced, and it will also be released on the PSVR 2 sometime in 2023. So, if you need some added immersion when slapping down hordes of the undead, this could be a must-buy for the PSVR 2.


But how does the PSVR 2 stack up against the original PSVR? Here’s a handy comparison, so you can see if it’s going to be worth the upgrade.

Original PSVR PSVR 2
Display tech OLED HDR OLED
FOV (Field of view) 100-Degrees 110-degrees
Resolution 1920 x 1080 per eye 2000 x 2040 per eye
Tracking capabilities IR cameras for per-eye tracking IR cameras for per-eye tracking
Connectivity 3.5mm audio jack, USB Type C 3.5mm audio jack, USB Type C
Refresh rate 90Hz / 120Hz 90Hz / 120Hz
Cameras 4 cameras for headset & controller tracking 4 cameras for headset & controller tracking
Haptic feedback Vibration (Controllers only) Vibration. (Headset and controllers)

PSVR 2 controllers

PSVR 2 design 3
Buttons Right Controller: PS button, Options button, Action buttons (Circle / Cross), R1 button, R2 button, Right Stick / R3 button

Left Controller:​ PS button, Create button, Action buttons (Triangle / Square), L1 button, L2 button, Left Stick / L3 button
Sensing & Tracking Motion Sensor: Six-axis motion sensing system (three-axis gyroscope + three-axis accelerometer)

Capacitive Sensor: Finger Touch DetectionIR LED: Position Tracking

Feedback  Trigger Effect (on R2/L2 button), Haptic Feedback (by single actuator per unit)
Port USB Type-C
Communication Bluetooth 5.1
Battery Lithium-ion rechargeable (capacity not specified)

These controllers have excellent functionality, which now stands up to their contemporaries in the VR Space, such as the Meta Quest 2. Now, they will also have haptic feedback, similar to the PS5’s Dualsense controllers, which is a feature that no other VR controller has, and we’ve seen that it can be very effectively deployed, as seen in shooters released last year such as Call of Duty.

If developers make wise use of these features, then you can expect the PSVR2 will have its own unique selling points that simply no other VR headset possesses.

In February 2022, Sony announced the design of the Sony Playstation VR 2 sense controllers, which look fiendishly similar to the Oculus Quest 2 controllers, with a full control ring around them, in addition to those fantastic Dualsense triggers that we love.

We’ll wait for the iFixit verdict on repairs, otherwise, the controllers look extremely promising and feature-packed.

PSVR 2 haptic controllers

Given the immersive purpose of VR, we are very excited to hear that the variable-resistance triggers from the DualSense controller will be making an appearance here.

There are a lot of ways of effectively implementing a feature like this into VR games. For example, picking up an item. The heavier the item, the harder the trigger pull.

Additionally, the trigger could be used to give provide the sensation of gripping something, for example, if it’s a small item, the trigger goes all the way down, and if it’s larger, it only slightly presses. Sort of a less purpose-built approximation of Lucas_vrtech’s haptic gloves.

PSVR 2 rumored features

PSVR2 Design

The Sony Playstation VR 2 features some of the most advanced VR technology available right now, and its feature list can be broken down like so:

  • Enhanced Controller tracking
  • New sensory features
  • Haptic feedback on controllers
  • 4K HDR
  • High-resolution panels per-eye
  • Eye tracking
  • Foveated rendering
  • Inside-out tracking using embedded cameras
  • High refresh rates for a smooth VR experience

These features all come from the big list of specifications that we’ve received from Sony directly onstage at CES in addition to their story on their website, and while we can’t say much more about the headset, it has been confirmed that there are already two games being developed for it. One from Guerilla in the form of Horizon Call of the Mountain and a game titled Firesprite. We’re bound to hear more about these at E3.

Regardless, with not much else to go on with regards to the features that the PSVR will be bringing users, we will be sure to update this page as more details come out.

Motion sickness reduction

This comes courtesy of a patent granted to Sony Interactive Entertainment Inc. This patent, published in 2020, details a ‘VR Sickness Reduction system’.

As with most patents, it appears to have been written by a robot crackhead with a thesaurus addiction. But we think we’ve managed to decipher what it means.

Essentially, motion sickness is caused by a difference between what the body is feeling, and what the eyes are seeing. Historically, tiny amounts of lag will make this difference more apparent to the user, causing sickness.

From the looks of this patent, the PSVR 2 will have a system that either moves the screens within their housing or accomplishes this in software by moving the position of the images within those screens.

Will the PSVR 2 be wireless?

Probably not, unfortunately. Unlike the Meta Quest headsets, the PSVR has no capability to be used standalone and requires a PS5 to work.

This means that the PSVR 2 will almost certainly be wired, however, we can hold out hope for aftermarket 3rd party accessories that could change this.

This could be considered a good thing, however, depending on how exactly you look at it. It means that there is no concern about battery life, which contrasts with eh Quest 2 and eventual Quest 3 as their playtime is limited by this factor.

Additionally, it means that the PSVR 2 will probably be lighter as it doesn’t need a whole computer inside to run the games as that’s handled by the PS5 itself.

Will the PSVR 2 be backwards compatible?

Luckily, It seems that Sony will continue the backwards compatible trend that they started with the release of the PS5, and we’ve heard that this will be a feature of the PSVR 2 as well.

This comes from a leak circulating on the ResetEra board. It’s good news too, as it allows you to both get rid of your current PSVR when you get the new one, and the PSVR 2 will have a decent catalog of games for release. This is especially useful when considering how common game delays are.

How expensive will the PSVR 2 be?

Our current guess is somewhere between $399 and $500. This tallies up with the launch price of the original PSVR. We’ve also allowed d a bit of a premium to account for inflation and potential extra expense for the new features.

Will PSVR 2 be 4K?

Yes! We are seeing pretty concrete specs for the PSVR 2 and It will have the equivalent of 4K resolution/ With 2000 x 2040 pixels per eye. This is a marked increase over the original and you’ll get all this resolution at 90-120Hz.

Is it worth waiting for PSVR 2?

Yes, at least, in our opinion it is. The PSVR is an impressive bit of technology, but it’s starting to show its age now. From what we’ve learned recently about the PSVR 2, it’s going to be on a different level with improvements across the board, and a big lineup of exclusive games will release alongside it.

PSVR 2 design

Finally revealed in February 2022, we’ve got our first look at the design of the PSVR 2 headset, which shows us a whole load of exactly how this VR headset looks, which is slightly reminiscent of the Meta Quest, with its two-toned black and white.

However, we’ve found that the black and white that is shown fits in well with the design of other official Playstation products, meaning that you can easily ensure that you’re going to get a pretty consistent look.

In addition to this Sony itself has commented on the nature of the design.

It appears that with regards to both the design and controllers, Sony has kept aesthetics in mind, citing the following: [Sony wanted to] ‘create a headset that will not only become an attractive part of your living room decor but will also keep you immersed in your game world, to the point where you almost forget you are using a headset or controller.’

The post further goes on to extrapolate that balancing a VR headset on your head to the point that it is comfortable is fairly difficult, as most of the weight is going to be focused on the front of your head.

Sony, then, had a tough mountain to climb when it came to designing the strap, which will help to distribute the weight. The Meta Quest had this issue, and the company even put out an optional accessory to help alleviate this issue.

Now, if the Sony Playstation VR 2 comes with a solution for any weight balancing issues immediately, then we should be able to expect a balanced experience from what is sure to be a pretty expensive headset, considering the number of features that Sony is reportedly packing into the device, which we can’t wait to try out for ourselves.

PSVR 2 pre-order

Looking for a PSVR 2 pre-order? They’re not up quite yet but check back soon for all the links that you’ll need to get going. To get yourself the best chance at pre-ordering a PSVR 2, you’ll need to head to a page that Sony has set up, where you can sign up for updates on the latest time and place to get the PSVR 2.

We expect that retailers will begin to list PSVR 2 pre-orders when the device gets an official price, and after we see a handful of onstage demos. It’s likely that Sony will be targeting the holiday season for this latest generation of Playstation VR, so you can be sure that by the time christmas tolls around, there’ll be an all-new VR headset to look forward to.

We can’t wait for E3, which is when we’re likely to see pre-orders go up and begin to become available after a release date and pricing have been announced.

  • Sign up to PSVR 2 pre-order information here

We will be adding links to pre-orders for the PSVR 2 when links begin to go live, so be sure to bookmark this page and return, as we’ll have all of the details that you will be wanting to know about the Playstation VR 2.

PSVR 2 price

There is no official price revealed for the PSVR2, but we expect that it will be priced at upwards of $500, which may be a bitter pill to swallow for users looking to get the best console VR experience.

While the specs and pricing for the Sony Playstation VR 2 all look fantastic, we did not get an official price. Though, headsets in this range will look to cost at least around $500 if we’re being conservative.

Sony is packing heaps of technology into these headsets, and the cost does eventually have to be passed on to the customer. With PS5 still in such short supply, will the PSVR 2 price also suffer the same fate when it comes to scalpers?

Only time can answer this particular question. Until then, we’re going to await any further details about how much this headset will cost. Which will probably be announced around summer.

We will be happy to hear your thoughts

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